Jason Brownlee “Clever Algorithms Nature-Inspired Programming Recipes” book covering algorithms and recipes for computational problem solving techniques from AI & Biologically inspired computation available as free PDF here.
Rexster is a RESTful graph shell that exposes any Blueprints graph as a standalone server. Extensions support standard traversal goals such as search, score, rank, and, in concert, recommendation. Rexster makes extensive use of Blueprints, Pipes, and Gremlin. In this way its possible to run Rexster over various graph systems.
This article explains the basic elements of an approach to physically-based modeling which is well suited for interactive use. It is simple, fast, and quite stable, and in its basic version the method does not require knowledge of advanced mathematical subjects (although it is based on a solid mathematical foundation). It allows for simulation of both cloth; soft and rigid bodies; and even articulated or constrained bodies using both forward and inverse kinematics.
The algorithms were developed for IO Interactive’s game Hitman: Codename 47. There, among other things, the physics system was responsible for the movement of cloth, plants, rigid bodies, and for making dead human bodies fall in unique ways depending on where they were hit, fully interacting with the environment (resulting in the press oxymoron “lifelike death animations”).The article also deals with subtleties like penetration test optimization and friction handling.
“The web was surprisingly good at emulating a TV, a newspaper, a book, or a radio. Which meant that people expected it to answer the questions of each medium, and with the promise of advertising revenue as incentive, web developers set out to provide those answers. As a result, people in the newspaper industry saw the web as a newspaper. People in TV saw the web as TV, and people in book publishing saw it as a weird kind of potential book. But the web is not just some kind of magic all-absorbing meta-medium. It’s its own thing.”—The Web Is a Customer Service Medium (Ftrain.com)
Vim geeks take pride in solving problems in the fewest possible keystrokes, regardless of how cryptic the solution might be. With VimGolf from Ilya Grigorik, they can now compete for bragging rights in a golf-like game where the fewest strokes wins.
Wanna play? Just sign up at Vimgolf.com and install the CLI client:
The rules are simple. Challenges include a start file and end file and it’s up to you to submit the shortest solution possible. Currently solutions are scored on simple file byte size, but future enhancements may add bonus points for use of key shortcuts and other advanced Vim features.